{

;============================================================
;============================================================
; Rotor Encordia Proto   -   Leaves no trace, just a trail
;============================================================
;============================================================
Name       	"Rotor Encordia Bolt"


;====================
; Stuff mainly for frontend display and car selectability
;====================

BestTime   	true
Selectable 	true
;)CPUSelectable	false
;)Statistics 	true
Class      	0 			; Engine type (0=Elec, 1=Glow, 2=Other)
Obtain     	0 			; Obtain method
Rating      4		; Skill level (rookie, amateur, ...)
TopEnd     	9999 			; Actual top speed (mph) for frontend bars
Acc        	3 			; Acceleration rating (empirical)
Weight     	2.000000 			; Scaled weight (for frontend bars)
Trans      	0 			; Transmission type (0=4WD, 1=FWD, 2=RWD)
;)Statistics	TRUE


;====================
; Model Filenames
;====================

MODEL 	0 	"cars/encordia_bolt/ebolt.prm"
MODEL 	1 	"cars/encordia_bolt/wheelfl.prm"
MODEL 	2 	"cars/encordia_bolt/wheelfr.prm"
MODEL 	3 	"cars/encordia_bolt/wheelbl.prm"
MODEL 	4 	"cars/encordia_bolt/wheelbr.prm"
MODEL 	5 	"cars/encordia_bolt/dpick.prm"
MODEL 	6 	"NONE"
MODEL 	7 	"NONE"
MODEL 	8 	"NONE"
MODEL 	9 	"NONE"
MODEL 	10 	"NONE"
MODEL 	11 	"NONE"
MODEL 	12 	"NONE"
MODEL 	13 	"NONE"
MODEL 	14 	"NONE"
MODEL 	15 	"NONE"
MODEL 	16 	"NONE"
MODEL 	17 	"cars/encordia_bolt/aerialt.m"
MODEL 	18 	"cars/encordia_bolt/aerialt.m"
COLL 	"NONE"
TPAGE 	"cars/encordia_bolt/ebolt.bmp"
;)SHADOWTABLE 	0.000000 0.000000 0.000000 0.000000 0.000000 	; Left, right, front, back, height (relative to model center)
;)TSHADOW	"cars/encordia_bolt/shadow.bmp"
EnvRGB 	200 200 200

;====================
; Handling related stuff
;====================

SteerRate  	2.000000 			; Rate at which steer angle approaches value from input
SteerMod   	3.500000 			;
EngineRate 	90000.500000 			; Rate at which Engine voltage approaches set value
TopSpeed   	999.000000 			; Car's theoretical top speed (not including friction...)
DownForceMod	10.600000 			; Down force modifier when car on floor
CoM        	0.000000 0.000000 -0.000000 		; Centre of mass relative to model centre
Weapon     	0.000000 -32.000000 64.000000 		; Weapon generation offset
;)Flippable	true 			; Rotor car effect
;)Flying   	false 			; Flying like the UFO car
;)ClothFx  	false 			; Mystery car cloth effect

;====================
; ;)Camera
;====================

;)CAMATTACHED {		; Start Camera
;)HoodOffset 	0.000000 -38.000000 -10.000000
;)HoodLook   	0.000000
;)RearOffset 	0.000000 -40.00000 5.000000
;)RearLook   	0.000000
;)}            		; End Camera

;====================
; Car Body details
;====================

BODY {		; Start Body
ModelNum   	0 			; Model Number in above list
Offset     	0.000000 0.000000 0.000000
Mass       	4.60000
Inertia    	1100.000000 0.000000 0.000000
           	0.000000 2200.000000 0.000000
           	0.000000 0.000000 700.000000
Gravity    	2200 			; No longer used
Hardness   	10.000000
Resistance 	0.00000 			; Linear air resistance
AngRes     	0.190000 			; Angular air resistance
ResMod     	40.000000 			; AngRes scale when in air
Grip       	0.010000 			; Converts downforce to friction value
StaticFriction 0.800000
KineticFriction 0.400000
}     		; End Body

;====================
; Car Wheel details
;====================

WHEEL 0 { 	; Start Wheel
ModelNum 	1
Offset1  	-26.500000 0.00000 38.000000
Offset2  	-2.500000 0.000000 0.000000
IsPresent   	TRUE
IsPowered   	TRUE
IsTurnable  	TRUE
SteerRatio  	-0.820000
EngineRatio 	100000.000000
Radius      	11.200000
Mass        	0.450000
Gravity     	2200.000000
MaxPos      	8.000000
SkidWidth   	25.000000

ToeIn       	0.000000
AxleFriction    	0.120000
Grip            	0.022000
StaticFriction  	1.900000
KineticFriction 	2.850000
}          	; End Wheel

WHEEL 1 { 	; Start Wheel
ModelNum 	2
Offset1  	26.500000 0.00000 38.000000
Offset2  	2.500000 0.000000 0.000000
IsPresent   	TRUE
IsPowered   	TRUE
IsTurnable  	TRUE
SteerRatio  	-0.820000
EngineRatio 	100000.000000
Radius      	11.200000
Mass        	0.450000
Gravity     	2200.000000
MaxPos      	8.000000
SkidWidth   	25.000000
ToeIn       	0.000000
AxleFriction    	0.120000
Grip            	0.022000
StaticFriction  	1.900000
KineticFriction 	2.850000
}          	; End Wheel

WHEEL 2 { 	; Start Wheel
ModelNum 	3
Offset1  	-27.500000 0.0000 -44.000000
Offset2  	-2.000000 0.000000 0.000000
IsPresent   	TRUE
IsPowered   	TRUE
IsTurnable  	TRUE
SteerRatio  	0.80000
EngineRatio 	50000.000000
Radius      	11.200000
Mass        	0.450000
Gravity     	2200.000000
MaxPos      	8.000000
SkidWidth   	50.800000
ToeIn       	0.000000
AxleFriction    	0.050000
Grip            	0.018000
StaticFriction  	1.250000
KineticFriction 	2.850000
}          	; End Wheel

WHEEL 3 { 	; Start Wheel
ModelNum 	4
Offset1  	27.500000 0.0000 -44.000000
Offset2  	2.000000 0.000000 0.000000
IsPresent   	TRUE
IsPowered   	TRUE
IsTurnable  	TRUE
SteerRatio  	0.80000
EngineRatio 	50000.000000
Radius      	11.200000
Mass        	0.450000
Gravity     	2200.000000
MaxPos      	8.000000
SkidWidth   	50.800000

ToeIn       	0.000000
AxleFriction    	0.050000
Grip            	0.018000
StaticFriction  	1.250000
KineticFriction 	2.850000
}          	; End Wheel


;====================
; Car Spring details
;====================

SPRING 0 { 	; Start Spring
ModelNum    	-1
Offset      	0.000000 0.000000 0.000000
Length      	0.000000
Stiffness   	1000.000000
Damping     	6.000000
Restitution 	-0.750000
}           	; End Spring

SPRING 1 { 	; Start Spring
ModelNum    	-1
Offset      	0.000000 0.000000 0.000000
Length      	0.000000
Stiffness   	800.000000
Damping     	10.000000
Restitution 	-0.65000
}           	; End Spring

SPRING 2 { 	; Start Spring
ModelNum    	-1
Offset      	0.000000 0.000000 0.000000
Length      	0.000000
Stiffness   	800.000000
Damping     	10.000000
Restitution 	-0.65000
}           	; End Spring

SPRING 3 { 	; Start Spring
ModelNum    	-1
Offset      	0.000000 0.000000 0.000000
Length      	0.000000
Stiffness   	800.000000
Damping     	10.000000
Restitution 	-0.65000
}           	; End Spring


;====================
; Car Pin details
;====================

PIN 0 {    	; Start Pin
ModelNum    	-1
Offset      	0.000000 0.000000 0.000000
Length      	0.000000
}           	; End Pin

PIN 1 {    	; Start Pin
ModelNum    	-1
Offset      	0.000000 0.000000 0.000000
Length      	0.000000
}           	; End Pin

PIN 2 {    	; Start Pin
ModelNum    	-1
Offset      	0.000000 0.000000 0.000000
Length      	0.000000
}           	; End Pin

PIN 3 {    	; Start Pin
ModelNum    	-1
Offset      	0.000000 0.000000 0.000000
Length      	0.000000
}           	; End Pin


;====================
; Car axle details
;====================

AXLE 0 {   	; Start Axle
ModelNum    	-1
Offset      	0.000000 0.000000 0.000000
Length      	0.000000
}           	; End axle

AXLE 1 {   	; Start Axle
ModelNum    	-1
Offset      	0.000000 0.000000 0.000000
Length      	0.000000
}           	; End axle

AXLE 2 {   	; Start Axle
ModelNum    	-1
Offset      	0.000000 0.000000 0.000000
Length      	0.000000
}           	; End axle

AXLE 3 {   	; Start Axle
ModelNum    	-1
Offset      	0.000000 0.000000 0.000000
Length      	0.000000
}           	; End axle


;====================
; Car spinner details
;====================

SPINNER {   	; Start spinner
ModelNum    	5
Offset      	0.000000 0.000000 -110.000000
Axis        	0.000000 1.000000 0.000000
AngVel      	-0.75000
;)Type      	1 			; 1: Default rot, 2: Turn with steer, 4: Translate with speed, 6: 2 and 4
;)Trans     	0.000000 3.000000 6.000000 		; Translation max
;)TransVel  	0.001000 			; Velocity factor
}           	; End Spinner


;====================
; Car Aerial details
;====================

AERIAL {    	; Start Aerial
SecModelNum 	17
TopModelNum 	18
Offset      	-0.000000 -0.000000 -80.000000
Direction   	0.000000 -1.000000 0.000000
Length      	38.000000
Stiffness   	10.00000
Damping     	100.00000
}           	; End Aerial


;====================
; Car AI details
;====================

AI {        	 ;Start AI
UnderThresh 	530.960083
UnderRange  	1390.939941
UnderFront  	2228.502197
UnderRear   	532.879944
UnderMax    	0.395497
OverThresh  	2521.723389
OverRange   	1399.063965
OverMax     	0.488563
OverAccThresh  	83.449997
OverAccRange   	2113.864502
PickupBias     	3276
BlockBias      	3276
OvertakeBias   	16383
Suspension     	0
Aggression     	0
}           	; End AI

}
