{

; MATERIALS --=================================================================

    MATERIAL {
      ID              18                            ; Material to replace [0 - 26]
      Name            "Dirt"                        ; Display name

      Skid            true                          ; Skidmarks appear on material
      Spark           true                          ; Material emits particles
      OutOfBounds     false                         ; Not implemented
      Corrugated      true                          ; Material is bumpy
      Moves           false                         ; Moves like museum conveyors
      Dusty           true                          ; Material emits dust

      Roughness       1.000000                      ; Roughness of the material
      Grip            0.400000                      ; Grip of the material
      Hardness        0.500000                      ; Hardness of the material

      SkidSound       7                             ; Sound when skidding
      ScrapeSound     5                             ; Car body scrape [5:Normal]

      SkidColor       210 198 125                   ; Color of the skidmarks
      CorrugationType 5                             ; Type of bumpiness [0 - 7]
      DustType        4                             ; Type of dust
      Velocity        0.000000 0.000000 0.000000    ; Move cars
    }

    MATERIAL {
      ID              15                            ; Material to replace [0 - 26]
      Name            "Dirt Tracks"                 ; Display name

      Skid            true                          ; Skidmarks appear on material
      Spark           true                          ; Material emits particles
      OutOfBounds     false                         ; Not implemented
      Corrugated      true                          ; Material is bumpy
      Moves           false                         ; Moves like museum conveyors
      Dusty           true                          ; Material emits dust

      Roughness       1.000000                      ; Roughness of the material
      Grip            0.480000                      ; Grip of the material
      Hardness        0.500000                      ; Hardness of the material

      SkidSound       7                             ; Sound when skidding
      ScrapeSound     5                             ; Car body scrape [5:Normal]

      SkidColor       210 198 125                       ; Color of the skidmarks
      CorrugationType 5                             ; Type of bumpiness [0 - 7]
      DustType        4                             ; Type of dust
      Velocity        0.000000 0.000000 0.000000    ; Move cars
    }
    
    MATERIAL {
      ID              4                             ; Material to replace [0 - 26]
      Name            "Quicksand"                   ; Display name

      Skid            true                          ; Skidmarks appear on material
      Spark           true                          ; Material emits particles
      OutOfBounds     false                         ; Not implemented
      Corrugated      true                          ; Material is bumpy
      Moves           false                         ; Moves like museum conveyors
      Dusty           true                          ; Material emits dust

      Roughness       0.200000                      ; Roughness of the material
      Grip            0.080000                      ; Grip of the material
      Hardness        0.100000                      ; Hardness of the material

      SkidSound       7                             ; Sound when skidding
      ScrapeSound     5                             ; Car body scrape [5:Normal]

      SkidColor       210 198 125                   ; Color of the skidmarks
      CorrugationType 7                             ; Type of bumpiness [0 - 7]
      DustType        4                             ; Type of dust
      Velocity        0.000000 0.000000 0.000000    ; Move cars
    }
        
    MATERIAL {
      ID              3                             ; Material to replace [0 - 26]
      Name            "WOOD"                        ; Display name

      Skid            false                         ; Skidmarks appear on material
      Spark           false                         ; Material emits particles
      OutOfBounds     false                         ; Not implemented
      Corrugated      true                          ; Material is bumpy
      Moves           false                         ; Moves like museum conveyors
      Dusty           false                         ; Material emits dust

      Roughness       0.800000                      ; Roughness of the material
      Grip            0.800000                      ; Grip of the material
      Hardness        0.300000                      ; Hardness of the material

      SkidSound       100                           ; siren_loop.wav
      ScrapeSound     5                             ; Car body scrape [5:Normal]

      SkidColor       210 198 125                   ; Color of the skidmarks
      CorrugationType 3                             ; Type of bumpiness [0 - 7]
      DustType        0                             ; Type of dust
      Velocity        0.000000 0.000000 0.000000    ; Move cars
    }

    MATERIAL {
      ID              23                            ; Material to replace [0 - 26]
      Name            "WOOD2"                       ; Display name

      Skid            false                         ; Skidmarks appear on material
      Spark           false                         ; Material emits particles
      OutOfBounds     false                         ; Not implemented
      Corrugated      true                          ; Material is bumpy
      Moves           false                         ; Moves like museum conveyors
      Dusty           false                         ; Material emits dust

      Roughness       0.800000                      ; Roughness of the material
      Grip            0.800000                      ; Grip of the material
      Hardness        0.400000                      ; Hardness of the material

      SkidSound       100                           ; siren_loop.wav
      ScrapeSound     5                             ; Car body scrape [5:Normal]

      SkidColor       210 198 125                   ; Color of the skidmarks
      CorrugationType 4                             ; Type of bumpiness [0 - 7]
      DustType        0                             ; Type of dust
      Velocity        0.000000 0.000000 0.000000    ; Move cars
    }

    
; CORRUGATION =================================================================
    
    CORRUGATION {
      ID              5                             ; Corrugation to replace [0-7]
      Name            "Dirt 1 (Default)"            ; Display name

      Amplitude       1.400000                      ; Amplitude of bumps (strength)
      Wavelength      60.000000 60.000000           ; Frequency of bumps
    }
    
    CORRUGATION {
      ID              7                             ; Corrugation to replace [0-7]
      Name            "Dirt 3 (Quicksand)"          ; Display name

      Amplitude       6.400000                      ; Amplitude of bumps (strength)
      Wavelength      800.000000 800.000000           ; Frequency of bumps
    }
    
    CORRUGATION {
      ID              3                             ; Corrugation to replace [0-7]
      Name            "STEEL (Wood 1, X)"           ; Display name

      Amplitude       1.000000                      ; Amplitude of bumps (strength)
      Wavelength      100.000000 0.000001           ; Frequency of bumps
    }

    CORRUGATION {
      ID              4                             ; Corrugation to replace [0-7]
      Name            "CONVEYOR (Wood 2, Y)"        ; Display name

      Amplitude       1.000000                      ; Amplitude of bumps (strength)
      Wavelength      0.000001 100.00000           ; Frequency of bumps
    }

    
; DUST ========================================================================
    
    DUST {
      ID              4                             ; Dust to replace [0 - 5]
      Name            "DIRT"                        ; Display name

      SparkType       9                             ; Particle to emit [0 - 30]
      ParticleChance  0.200000                      ; Probability of a particle
      ParticleRandom  0.140000                      ; Probability variance

      SmokeType       28                            ; Smoke particle to emit [0-30]
      SmokeChance     0.150000                      ; Probability of a smoke part.
      SmokeRandom     0.01000                       ; Probability variance
    }
    
    SPARK {
      ID              9                             ; Particle to replace [0 - 30]
      Name            "DIRT"                        ; Display name

      CollideWorld    true                          ; Collision with the world
      CollideObject   true                          ; Collision with objects
      CollideCam      false                         ; Collision with camera
      HasTrail        false                         ; Particle has a trail
      FieldAffect     true                          ; Is affected by force fields
      Spins           false                         ; Particle spins
      Grows           false                         ; Particle grows
      Additive        false                         ; Draw particle additively
      Horizontal      false                         ; Draw particle flat

      Size            2.000000 2.000000             ; Size of the particle
      UV              0.812500 0.062500             ; Top left UV coordinates
      UVSize          0.062500 0.062500             ; Width and height of UV
      TexturePage     47                            ; Texture page
      Color           220 235 255                   ; Color of the particle

      Mass            0.002000                      ; Mass of the particle
      Resistance      0.000300                      ; Air resistance
      Friction        0.400000                      ; Sliding friction
      Restitution     1.000000                      ; Bounciness

      LifeTime        1.700000                      ; Maximum life time
      LifeTimeVar     0.500000                      ; Life time variance

      SpinRate        0.001                         ; Avg. spin rate (radians/sec)
      SpinRateVar     25.000000                     ; Variation of the spin rate

      SizeVar         0.000000                      ; Size variation
      GrowRate        0.000000                      ; How quickly it grows
      GrowRateVar     0.000000                      ; Grow variation

      TrailType       -1                            ; ID of the trail to use
    }

; SPARKS=======================================================================

    SPARK {
      ID              28                            ; Particle to replace [0 - 30]
      Name            "SOILDUST"                    ; Display name

      CollideWorld    true                          ; Collision with the world
      CollideObject   true                          ; Collision with objects
      CollideCam      false                         ; Collision with camera
      HasTrail        false                         ; Particle has a trail
      FieldAffect     true                          ; Is affected by force fields
      Spins           true                          ; Particle spins
      Grows           true                          ; Particle grows
      Additive        true                          ; Draw particle additively
      Horizontal      false                         ; Draw particle flat

      Size            65.000000 65.000000           ; Size of the particle
      UV              0.000000 0.000000             ; Top left UV coordinates
      UVSize          0.250000 0.250000             ; Width and height of UV
      TexturePage     47                            ; Texture page
      Color           6 5 4                         ; Color of the particle

      Mass            0.015000                      ; Mass of the particle
      Resistance      0.000500                      ; Air resistance
      Friction        0.000000                      ; Sliding friction
      Restitution     0.000000                      ; Bounciness

      LifeTime        1.600000                      ; Maximum life time
      LifeTimeVar     0.100000                      ; Life time variance

      SpinRate        0.001500                      ; Avg. spin rate (radians/sec)
      SpinRateVar     6.000000                      ; Variation of the spin rate

      SizeVar         0.500000                      ; Size variation
      GrowRate        2500.0000                     ; How quickly it grows
      GrowRateVar     0.100000                      ; Grow variation

      TrailType       -1                            ; ID of the trail to use
    }

    SPARK {
      ID              11                            ; Particle to replace [0 - 30]
      Name            "SMOKE2"                      ; Display name

      CollideWorld    true                          ; Collision with the world
      CollideObject   true                          ; Collision with objects
      CollideCam      false                         ; Collision with camera
      HasTrail        false                         ; Particle has a trail
      FieldAffect     false                         ; Is affected by force fields
      Spins           true                          ; Particle spins
      Grows           true                          ; Particle grows
      Additive        true                          ; Draw particle additively
      Horizontal      false                         ; Draw particle flat

      Size            64.000000 64.000000           ; Size of the particle
      UV              0.1915 0.51757                ; Top left UV coordinates
      UVSize          0.15625 0.15625               ; Width and height of UV
      TexturePage     4                             ; Texture page
      Color           45 40 35                      ; Color of the particle

      Mass            0.030000                      ; Mass of the particle
      Resistance      0.020000                      ; Air resistance
      Friction        0.001000                      ; Sliding friction
      Restitution     0.000000                      ; Bounciness

      LifeTime        2.600000                      ; Maximum life time
      LifeTimeVar     0.000000                      ; Life time variance

      SpinRate        0.000000                      ; Avg. spin rate (radians/sec)
      SpinRateVar     6.000000                      ; Variation of the spin rate

      SizeVar         0.000000                      ; Size variation
      GrowRate        40.000000                     ; How quickly it grows
      GrowRateVar     20.000000                     ; Grow variation

      TrailType       -1                            ; ID of the trail to use
    }
}


