{

;============================================================
;============================================================
; body only has 38 polies
;============================================================
;============================================================
Name       	"Diamond Arrow >>"

;====================
; Model Filenames
;====================

MODEL 	0 	"cars\diamndrrrwv\body.prm"
MODEL 	1 	"cars\diamndrrrwv\wheelbuggylwply_1.prm"
MODEL 	2 	"cars\diamndrrrwv\wheelbuggylwply_2.prm"
MODEL 	3 	"cars\diamndrrrwv\aerial.m"
MODEL 	4 	"cars\diamndrrrwv\aerialt.m"
MODEL 	5 	"cars\diamndrrrwv\spring.prm"
MODEL 	6 	"cars\diamndrrrwv\axle.prm"
MODEL 	7 	"cars\diamndrrrwv\pin.prm"
MODEL 	8 	"NONE"
MODEL 	9 	"NONE"
MODEL 	10 	"NONE"
MODEL 	11 	"NONE"
MODEL 	12 	"NONE"
MODEL 	13 	"NONE"
MODEL 	14 	"NONE"
MODEL 	15 	"NONE"
MODEL 	16 	"NONE"
MODEL 	17 	"cars\misc\Aerial.m"
MODEL 	18 	"cars\misc\AerialT.m"
TPAGE 	"cars\diamndrrrwv\car.bmp"
COLL 	"cars\diamndrrrwv\hull.hul"
TSHADOW "cars\diamndrrrwv\shadow.bmp"
;)SHADOWTABLE -70 70 70 -58 -10
EnvRGB 	200 200 200

;====================
; Stuff mainly for frontend display and car selectability
;====================

BestTime   	true
Selectable 	true
;)CPUSelectable	true
;)Statistics 	true
Class      	0 			; Engine type (0=Elec, 1=Glow, 2=Other)
Obtain     	0 			; Obtain method
Rating     	4 			; Skill level (rookie, amateur, ...)
TopEnd     	3722.333740 			; Actual top speed (mph) for frontend bars
Acc        	4.579559 			; Acceleration rating (empirical)
Weight     	1.676357 			; Scaled weight (for frontend bars)
Trans      	0 			; Transmission type (0=4WD, 1=FWD, 2=RWD)
MaxRevs    	0.500000 			; Max Revs (for rev counter, deprecated...)

;====================
; Handling related stuff
;====================

SteerRate  	2.800000 			; Rate at which steer angle approaches value from input
SteerMod   	0.400000 			;
EngineRate 	4.500000 			; Rate at which Engine voltage approaches set value
TopSpeed   	40.000000 			; Car's theoretical top speed (not including friction...)
DownForceMod	2.000000 			; Down force modifier when car on floor
CoM        	0.000000 3.000000 0.000000 		; Centre of mass relative to model centre
Weapon     	0.000000 -32.000000 64.000000 		; Weapon generation offset
;)Flippable	false 			; Rotor car effect
;)Flying   	false 			; Flying like the UFO car
;)ClothFx  	false 			; Mystery car cloth effect

;====================
; Car Body details
;====================

BODY {		; Start Body
ModelNum   	0 			; Model Number in above list
Offset     	0.000000 0.000000 0.000000
Mass       	1.676357
Inertia    	1540.000000 0.000000 0.000000
           	0.000000 1710.000000 0.000000
           	0.000000 0.000000 410.000000
Gravity    	2200 			; No longer used
Hardness   	0.000000
Resistance 	0.001000 			; Linear air resistance
AngRes     	0.001000 			; Angular air resistance
ResMod     	25.000000 			; AngRes scale when in air
Grip       	0.010000 			; Converts downforce to friction value
StaticFriction 0.200000
KineticFriction 0.200000
}     		; End Body

;====================
; Car Wheel details
;====================

WHEEL 0 { 	; Start Wheel
ModelNum 	1
Offset1  	-24.299999 -3.500000 40.500000
Offset2  	-0.000000 0.000000 0.000000
IsPresent   	true
IsPowered   	true
IsTurnable  	true
SteerRatio  	-0.420000
EngineRatio 	20000.000000
Radius      	10.000000
Mass        	0.150000
Gravity     	2200.000000
MaxPos      	3.000000
SkidWidth   	10.000000
ToeIn       	0.000000
;)Camber    	0.000000
AxleFriction    	0.020000
Grip            	0.016000
StaticFriction  	1.700000
KineticFriction 	1.650000
}          	; End Wheel

WHEEL 1 { 	; Start Wheel
ModelNum 	2
Offset1  	24.299999 -3.500000 40.500000
Offset2  	0.000000 0.000000 0.000000
IsPresent   	true
IsPowered   	true
IsTurnable  	true
SteerRatio  	-0.420000
EngineRatio 	20000.000000
Radius      	10.000000
Mass        	0.150000
Gravity     	2200.000000
MaxPos      	3.000000
SkidWidth   	10.000000
ToeIn       	0.000000
;)Camber    	0.000000
AxleFriction    	0.020000
Grip            	0.016000
StaticFriction  	1.700000
KineticFriction 	1.650000
}          	; End Wheel

WHEEL 2 { 	; Start Wheel
ModelNum 	1
Offset1  	-24.299999 -3.500000 -30.000001
Offset2  	-0.000000 0.000000 0.000000
IsPresent   	true
IsPowered   	true
IsTurnable  	false
SteerRatio  	0.000000
EngineRatio 	22000.000000
Radius      	10.000000
Mass        	0.150000
Gravity     	2200.000000
MaxPos      	3.000000
SkidWidth   	10.000000
ToeIn       	0.000000
;)Camber    	0.000000
AxleFriction    	0.050000
Grip            	0.016000
StaticFriction  	1.700000
KineticFriction 	1.650000
}          	; End Wheel

WHEEL 3 { 	; Start Wheel
ModelNum 	2
Offset1  	24.299999 -3.500000 -30.000001
Offset2  	0.000000 0.000000 0.000000
IsPresent   	true
IsPowered   	true
IsTurnable  	false
SteerRatio  	0.000000
EngineRatio 	22000.000000
Radius      	10.000000
Mass        	0.150000
Gravity     	2200.000000
MaxPos      	3.000000
SkidWidth   	10.000000
ToeIn       	0.000000
;)Camber    	0.000000
AxleFriction    	0.050000
Grip            	0.016000
StaticFriction  	1.700000
KineticFriction 	1.650000
}          	; End Wheel


;====================
; Car Spring details
;====================

SPRING 0 { 	; Start Spring
ModelNum    	5
Offset      	-12.000000 -32.000000 45.000000
Length      	16.000000
Stiffness   	1000.000000
Damping     	18.000000
Restitution 	-0.750000
}           	; End Spring

SPRING 1 { 	; Start Spring
ModelNum    	5
Offset      	12.000000 -32.000000 45.000000
Length      	16.000000
Stiffness   	1000.000000
Damping     	18.000000
Restitution 	-0.750000
}           	; End Spring

SPRING 2 { 	; Start Spring
ModelNum    	5
Offset      	-11.000000 -33.000000 -38.500000
Length      	16.000000
Stiffness   	1000.000000
Damping     	18.000000
Restitution 	-0.750000
}           	; End Spring

SPRING 3 { 	; Start Spring
ModelNum    	5
Offset      	11.000000 -33.000000 -38.500000
Length      	16.000000
Stiffness   	1000.000000
Damping     	18.000000
Restitution 	-0.750000
}           	; End Spring


;====================
; Car Pin details
;====================

PIN 0 {    	; Start Pin
ModelNum    	7
Offset      	11.000000 32.000000 41.000000
Length      	-1.900000
}           	; End Pin

PIN 1 {    	; Start Pin
ModelNum    	7
Offset      	11.000000 32.000000 41.000000
Length      	-1.900000
}           	; End Pin

PIN 2 {    	; Start Pin
ModelNum    	7
Offset      	11.000000 33.000000 -37.000000
Length      	-2.000000
}           	; End Pin

PIN 3 {    	; Start Pin
ModelNum    	7
Offset      	11.000000 33.000000 -37.000000
Length      	-2.000000
}           	; End Pin



;====================
; Car axle details
;====================

AXLE 0 {   	; Start Axle
ModelNum    	6
Offset      	0.600000 -8.000000 46.000000
Length      	22.000000
}           	; End axle

AXLE 1 {   	; Start Axle
ModelNum    	6
Offset      	-0.600000 -8.000000 46.000000
Length      	22.000000
}           	; End axle

AXLE 2 {   	; Start Axle
ModelNum    	6
Offset      	0.600000 -6.000000 -31.500000
Length      	22.000000
}           	; End axle

AXLE 3 {   	; Start Axle
ModelNum    	6
Offset      	-0.600000 -6.000000 -31.500000
Length      	22.000000
}           	; End axle


;====================
; Car spinner details
;====================

SPINNER {   	; Start spinner
ModelNum    	-1
Offset      	0.000000 0.000000 0.000000
Axis        	0.000000 1.000000 0.000000
AngVel      	0.000000
;)Type      	1 			; 1: Default rot, 2: Turn with steer, 4: Translate with speed, 6: 2 and 4
;)Trans     	0.000000 3.000000 6.000000 		; Translation max
;)TransVel  	0.001000 			; Velocity factor
}           	; End Spinner


;====================
; Car Aerial details
;====================

AERIAL {    	; Start Aerial
SecModelNum 	3
TopModelNum 	4
Offset      	10.000000 -15.000000 -17.000000
Direction   	0.000000 -1.000000 0.000000
Length      	17.000000
Stiffness   	2000.000000
Damping     	2.500000
}           	; End Aerial


;====================
; Car AI details
;====================

AI {        	 ;Start AI
UnderThresh 	630.643433
UnderRange  	1094.642822
UnderFront  	1778.746338
UnderRear   	738.563232
UnderMax    	0.950000
OverThresh  	517.576172
OverRange   	1391.000000
OverMax     	0.962583
OverAccThresh  	348.559540
OverAccRange   	420.339996
PickupBias     	3276
BlockBias      	3276
OvertakeBias   	16383
Suspension     	0
Aggression     	0
}           	; End AI

}

