{

;============================================================
;============================================================
; Christmas Championship 2020
;============================================================
;============================================================
Name       	"Starlight"

;====================
; Model Filenames
;====================

MODEL 	0 	"cars/cc10star/body.prm"
MODEL 	1 	"cars/cc10star/wheelfl.prm"
MODEL 	2 	"cars/cc10star/wheelfr.prm"
MODEL 	3 	"cars/cc10star/wheelbl.prm"
MODEL 	4 	"cars/cc10star/wheelbr.prm"
MODEL 	5 	"NONE"
MODEL 	6 	"NONE"
MODEL 	7 	"NONE"
MODEL 	8 	"cars/cc10star/axlef.prm"
MODEL 	9 	"NONE"
MODEL 	10 	"cars/cc10star/axlebb.prm"
MODEL 	11 	"NONE"
MODEL 	12 	"NONE"
MODEL 	13 	"NONE"
MODEL 	14 	"NONE"
MODEL 	15 	"NONE"
MODEL 	16 	"cars/cc10star/spinner.prm"
MODEL 	17 	"cars/misc/Aerial.m"
MODEL 	18 	"cars/misc/AerialT.m"
COLL 		"cars/cc10star/hull.hul"
TPAGE 		"cars/cc10star/car.bmp"
;)TCARBOX 	"cars/cc10star/carbox.bmp" 			; Carbox texture
;)TSHADOW 	"cars/cc10star/shadow.bmp" 			; Shadow texture
;)SHADOWINDEX 	-1 							; Use a default shadow (0 to 27 or -1)
;)SHADOWTABLE 	-75.500000 75.500000 70.000000 -80.000000 -10.500000 	; Left, right, front, back, height (relative to model center)
;)SFXENGINE 	"NONE"
;)SFXSERVO 	"NONE"
;)SFXHONK 	"NONE"
EnvRGB 		100 0 0

;====================
; Stuff mainly for frontend display and car selectability
;====================

BestTime   		TRUE
Selectable 		TRUE
;)Statistics 	TRUE
Class      		0 				; Engine type (0=Elec, 1=Glow, 2=Other)
Obtain     		0 				; Obtain method
Rating     		4 				; Skill level (rookie, amateur, ...)
TopEnd     		3782.542480 	; Actual top speed (mph) for frontend bars
Acc        		6.564184 		; Acceleration rating (empirical)
Weight     		1.00000 		; Scaled weight (for frontend bars)
Trans      		2 				; Transmission type (0=4WD, 1=FWD, 2=RWD)
MaxRevs    		0.500000 		; Max Revs (for rev counter, deprecated...)

;====================
; Handling related stuff
;====================

SteerRate  		3.000000 			; Rate at which steer angle approaches value from input
SteerMod   		0.400000 			;
EngineRate 		4.500000 			; Rate at which Engine voltage approaches set value
TopSpeed   		44.000000 			; Car's theoretical top speed (not including friction...)
DownForceMod	2.000000 			; Down force modifier when car on floor
CoM        		0.000000 -2.500000 12.000000 	; Centre of mass relative to model centre
Weapon     		0.000000 -32.000000 70.000000 	; Weapon generation offset
;)Flippable		FALSE 		; Rotor car effect
;)Flying   		FALSE 		; Flying like the UFO car
;)ClothFx  		FALSE 		; Mystery car cloth effect

;====================
; Camera details
;====================

;)CAMATTACHED {	; Start Camera
;)HoodOffset   	0.000000 0.000000 0.000000 	; Offset from model center
;)HoodLook     	0.050000 			; Look angle (-0.25 to 0.25, 0.0 - straight ahead)
;)RearOffset   	0.000000 0.000000 0.000000
;)RearLook     	0.050000
;)FixedOffset  	true 				; Is offset fixed or moving
;)FixedLook    	true 				; Is look fixed or moving
;)UseDefault   	true 				; Use default offsets (computed in game)
;)}            	; End Camera

;====================
; Car Body details
;====================

BODY {		; Start Body
ModelNum   	0 			; Model Number in above list
Offset     	0.000000 0.000000 0.000000
Mass       	1.0
Inertia    	1000.000000 0.000000 0.000000
           	0.000000 1700.000000 0.000000
           	0.000000 0.000000 400.000000
Gravity    	2200 			; No longer used
Hardness   	0.000000
Resistance 	0.0010000 		; Linear air resistance
AngRes     	0.0010000 		; Angular air resistance
ResMod     	35.000000 		; AngRes scale when in air
Grip       	0.005000 		; Converts downforce to friction value
StaticFriction 	0.800000
KineticFriction 0.400000
}     		; End Body

;====================
; Car Wheel details
;====================

WHEEL 0 { 	; Start Wheel
ModelNum 	1
Offset1  	-25.0 2.0 32.0
Offset2  	0.000000 0.000000 0.000000
IsPresent   	true
IsPowered   	false
IsTurnable  	true
SteerRatio  	-0.35000
EngineRatio 	26000.000000
Radius      	9.920000
Mass        	0.120000
Gravity     	2200.000000
MaxPos      	3.0
SkidWidth   	7.500000
ToeIn       	1.000000
;)Camber    	0.000000
AxleFriction    0.020000
Grip            0.019000
StaticFriction  2.000000
KineticFriction 2.000000
}          	; End Wheel

WHEEL 1 { 	; Start Wheel
ModelNum 	2
Offset1  	25.0 2.0 32.0
Offset2  	0.000000 0.000000 0.000000
IsPresent   	true
IsPowered   	false
IsTurnable  	true
SteerRatio  	-0.35000
EngineRatio 	26000.000000
Radius      	9.920000
Mass        	0.120000
Gravity     	2200.000000
MaxPos      	3.0
SkidWidth   	7.500000
ToeIn       	1.000000
;)Camber    	0.000000
AxleFriction    0.020000
Grip            0.019000
StaticFriction  2.000000
KineticFriction 2.000000
}          	; End Wheel

WHEEL 2 { 	; Start Wheel
ModelNum 	3
Offset1  	-31.00000 2.0 -51.0
Offset2  	0.000000 0.000000 0.000000
IsPresent   	true
IsPowered   	true
IsTurnable  	false
SteerRatio  	0.100002
EngineRatio 	20000.000000
Radius      	12.400000
Mass        	0.180000
Gravity     	2200.000000
MaxPos      	4.0
SkidWidth   	10.500000
ToeIn       	0.000000
;)Camber    	0.000000
AxleFriction    0.030000
Grip            0.020000
StaticFriction  2.350000
KineticFriction 2.250000
}          	; End Wheel

WHEEL 3 { 	; Start Wheel
ModelNum 	4
Offset1  	31.00000 2.0 -51.0
Offset2  	0.000000 0.000000 0.000000
IsPresent   	true
IsPowered   	true
IsTurnable  	false
SteerRatio  	0.100002
EngineRatio 	20000.000000
Radius      	12.400000
Mass        	0.180000
Gravity     	2200.000000
MaxPos      	4.0
SkidWidth   	10.500000
ToeIn       	0.000000
;)Camber    	0.000000
AxleFriction    0.030000
Grip            0.020000
StaticFriction  2.350000
KineticFriction 2.250000
}          	; End Wheel


;====================
; Car Spring details
;====================

SPRING 0 { 	; Start Spring
ModelNum    	-1
Offset      	0.000000 0.000000 0.000000
Length      	0.000000
Stiffness   	560.000000
Damping     	12.000000
Restitution 	-0.750000
}           	; End Spring

SPRING 1 { 	; Start Spring
ModelNum    	-1
Offset      	0.000000 0.000000 0.000000
Length      	0.000000
Stiffness   	560.000000
Damping     	12.000000
Restitution 	-0.750000
}           	; End Spring

SPRING 2 { 	; Start Spring
ModelNum    	-1
Offset      	0.000000 0.000000 0.000000
Length      	0.000000
Stiffness   	600.000000
Damping     	10.000000
Restitution 	-0.750000
}           	; End Spring

SPRING 3 { 	; Start Spring
ModelNum    	-1
Offset      	0.000000 0.000000 0.000000
Length      	0.000000
Stiffness   	600.000000
Damping     	10.000000
Restitution 	-0.750000
}           	; End Spring


;====================
; Car Pin details
;====================

PIN 0 {    	; Start Pin
ModelNum    	-1
Offset      	0.000000 0.000000 0.000000
Length      	-1.350000
}           	; End Pin

PIN 1 {    	; Start Pin
ModelNum    	-1
Offset      	0.000000 0.000000 0.000000
Length      	-1.350000
}           	; End Pin

PIN 2 {    	; Start Pin
ModelNum    	-1
Offset      	0.000000 0.000000 0.000000
Length      	0.000000
}           	; End Pin

PIN 3 {    	; Start Pin
ModelNum    	-1
Offset      	0.000000 0.000000 0.000000
Length      	0.000000
}           	; End Pin


;====================
; Car axle details
;====================

AXLE 0 {   	; Start Axle
ModelNum    	8
Offset      	-1 3.5 32.000000
Length      	15
}           	; End axle

AXLE 1 {   	; Start Axle
ModelNum    	8
Offset      	1 3.5 32.000000
Length      	15
}           	; End axle

AXLE 2 {   	; Start Axle
ModelNum    	10
Offset      	-19.00000 0.5 -51.00000
Length      	23
}           	; End axle

AXLE 3 {   	; Start Axle
ModelNum    	10
Offset      	19.00000 0.5 -51.00000
Length      	23
}           	; End axle


;====================
; Car spinner details
;====================

SPINNER {   	; Start spinner
ModelNum    	16
Offset      	0.000000 0.000000 8.000000
Axis        	0.000000 1.000000 0.000000
AngVel      	0.000000
;)Type      	4 				; 1: Default rot, 2: Turn with steer, 4: Translate with speed, 6: 2 and 4
;)Trans     	0.000000 0.000000 -9.800000 	; Translation max
;)TransVel  	0.00060 			; Velocity factor
}           	; End Spinner


;====================
; Car Aerial details
;====================

AERIAL {    	; Start Aerial
SecModelNum 	17
TopModelNum 	18
Offset      	0.000000 -7.700000 -18.600000
Direction   	0.000000 -1.000000 0.000000
Length      	18.600000
Stiffness   	4000.000000
Damping     	5.500000
}           	; End Aerial


;====================
; Car AI details
;====================

AI {        	; Start AI
UnderThresh 	5.000000
UnderRange  	1521.435181
UnderFront  	402.654327
UnderRear   	320.123444
UnderMax    	0.284000
OverThresh  	1530.123413
OverRange   	1530.123413
OverMax     	1.000000
OverAccThresh  	141.000000
OverAccRange   	1928.010010
PickupBias     	16400
BlockBias      	16400
OvertakeBias   	16700
Suspension     	25325
Aggression     	1
}           	; End AI

}
