{

;============================================================
;============================================================
; Hemera
;============================================================
;============================================================
Name       	"DXGP Hemera"


;====================
; Stuff mainly for frontend display and car selectability
;====================

BestTime   	true
Selectable 	true
;)CPUSelectable	false
;)Statistics 	false
Class      	0 			; Engine type (0=Elec, 1=Glow, 2=Other)
Obtain     	0 			; Obtain method
Rating     	-200 			; Skill level (rookie, amateur, ...)
TopEnd     	3521.214355 			; Actual top speed (mph) for frontend bars
Acc        	5.199991 			; Acceleration rating (empirical)
Weight     	3.100000 			; Scaled weight (for frontend bars)
Trans      	2 			; Transmission type (0=4WD, 1=FWD, 2=RWD)
MaxRevs    	0.500000 			; Max Revs (for rev counter, deprecated...)
;)TCARBOX  	"cars/drift_hemera/carbox.bmp" 		; Carbox texture

;====================
; Model Filenames
;====================

MODEL 	0 	"cars/drift_hemera/body.prm"
MODEL 	1 	"cars/drift_hemera/wheelfl.prm"
MODEL 	2 	"cars/drift_hemera/wheelfr.prm"
MODEL 	3 	"cars/drift_hemera/wheelbl.prm"
MODEL 	4 	"cars/drift_hemera/wheelbr.prm"
MODEL 	5 	"NONE"
MODEL 	6 	"NONE"
MODEL 	7 	"NONE"
MODEL 	8 	"NONE"
MODEL 	9 	"NONE"
MODEL 	10 	"NONE"
MODEL 	11 	"NONE"
MODEL 	12 	"NONE"
MODEL 	13 	"NONE"
MODEL 	14 	"NONE"
MODEL 	15 	"NONE"
MODEL 	16 	"NONE"
MODEL 	17 	"cars/misc/Aerial.m"
MODEL 	18 	"cars/misc/AerialT.m"
COLL 	"cars/drift_hemera/hull.hul"
TPAGE 	"cars/drift_hemera/car.bmp"
;)TSHADOW 	"cars/drift_hemera/shadow.bmp"
;)SHADOWINDEX 	-1
;)SHADOWTABLE -43.5 43.5 90.1 -68.2 6.7
EnvRGB 	100 100 100

;====================
; Handling related stuff
;====================

SteerRate  	3.250000 			; Rate at which steer angle approaches value from input
SteerMod   	0.400000 			;
EngineRate 	4.500000 			; Rate at which Engine voltage approaches set value
TopSpeed   	40.499999 			; Car's theoretical top speed (not including friction...)
DownForceMod	2.000000 			; Down force modifier when car on floor
CoM        	0.000000 -18.000000 -14.500000 		; Centre of mass relative to model centre
Weapon     	0.000000 -32.000000 64.000000 		; Weapon generation offset
;)Flippable	false 			; Rotor car effect
;)Flying   	false 			; Flying like the UFO car
;)ClothFx  	false 			; Mystery car cloth effect

;====================
; Camera details
;====================

;)CAMATTACHED {		; Start Camera
;)HoodOffset   	0.000000 -75.000000 -190.000000 		; Offset from model center
;)HoodLook     	0.020000 		; Look angle (-0.25 to 0.25, 0.0 - straight ahead)
;)RearOffset   	-0.000000 -70.000000 190.000000
;)RearLook     	0.020000
;)}            		; End Camera

;====================
; Car Body details
;====================

BODY {		; Start Body
ModelNum   	0 			; Model Number in above list
Offset     	0.000000 0.000000 0.000000
Mass       	1.700000
Inertia    	2600.000000 0.000000 0.000000
           	0.000000 3010.000000 0.000000
           	0.000000 0.000000 750.000000
Gravity    	2200 			; No longer used
Hardness   	0.000000
Resistance 	0.001000 			; Linear air resistance
AngRes     	0.005000 			; Angular air resistance
ResMod     	5.000000 			; AngRes scale when in air
Grip       	0.010000 			; Converts downforce to friction value
StaticFriction 0.800000
KineticFriction 0.400000
}     		; End Body

;====================
; Car Wheel details
;====================

WHEEL 0 { 	; Start Wheel
ModelNum 	1
Offset1  	-23.000000 5.000000 45.500000
Offset2  	-2.000000 0.000000 0.000000
IsPresent   	true
IsPowered   	false
IsTurnable  	true
SteerRatio  	-0.600000
EngineRatio 	31000.000000
Radius      	11.000000
Mass        	0.150000
Gravity     	4400.000000
MaxPos      	7.000000
SkidWidth   	8.500000
ToeIn       	0.000000
;)Camber    	-6.000000
AxleFriction    	0.020000
Grip            	0.002000
StaticFriction  	1.030000
KineticFriction 	1.020000
}          	; End Wheel

WHEEL 1 { 	; Start Wheel
ModelNum 	2
Offset1  	23.000000 5.000000 45.500000
Offset2  	2.000000 0.000000 0.000000
IsPresent   	true
IsPowered   	false
IsTurnable  	true
SteerRatio  	-0.600000
EngineRatio 	31000.000000
Radius      	11.000000
Mass        	0.150000
Gravity     	4400.000000
MaxPos      	7.000000
SkidWidth   	8.500000
ToeIn       	0.000000
;)Camber    	-6.000000
AxleFriction    	0.020000
Grip            	0.002000
StaticFriction  	1.030000
KineticFriction 	1.020000
}          	; End Wheel

WHEEL 2 { 	; Start Wheel
ModelNum 	3
Offset1  	-23.000000 6.500000 -25.000000
Offset2  	-2.000000 0.000000 0.000000
IsPresent   	true
IsPowered   	true
IsTurnable  	false
SteerRatio  	0.100000
EngineRatio 	40000.000000
Radius      	11.000000
Mass        	0.150000
Gravity     	4400.000000
MaxPos      	7.000000
SkidWidth   	8.500000
ToeIn       	0.000000
;)Camber    	-3.000000
AxleFriction    	0.020000
Grip            	0.002050
StaticFriction  	1.545000
KineticFriction 	1.540000
}          	; End Wheel

WHEEL 3 { 	; Start Wheel
ModelNum 	4
Offset1  	23.000000 6.500000 -25.000000
Offset2  	2.000000 0.000000 0.000000
IsPresent   	true
IsPowered   	true
IsTurnable  	false
SteerRatio  	0.100000
EngineRatio 	40000.000000
Radius      	11.000000
Mass        	0.150000
Gravity     	4400.000000
MaxPos      	7.000000
SkidWidth   	8.500000
ToeIn       	0.000000
;)Camber    	-3.000000
AxleFriction    	0.020000
Grip            	0.002050
StaticFriction  	1.545000
KineticFriction 	1.540000
}          	; End Wheel


;====================
; Car Spring details
;====================

SPRING 0 { 	; Start Spring
ModelNum    	-1
Offset      	0.000000 0.000000 0.000000
Length      	0.000000
Stiffness   	1000.000000
Damping     	10.000000
Restitution 	-0.750000
}           	; End Spring

SPRING 1 { 	; Start Spring
ModelNum    	-1
Offset      	0.000000 0.000000 0.000000
Length      	0.000000
Stiffness   	1000.000000
Damping     	10.000000
Restitution 	-0.750000
}           	; End Spring

SPRING 2 { 	; Start Spring
ModelNum    	-1
Offset      	0.000000 0.000000 0.000000
Length      	0.000000
Stiffness   	400.000000
Damping     	10.000000
Restitution 	-0.750000
}           	; End Spring

SPRING 3 { 	; Start Spring
ModelNum    	-1
Offset      	0.000000 0.000000 0.000000
Length      	0.000000
Stiffness   	400.000000
Damping     	10.000000
Restitution 	-0.750000
}           	; End Spring


;====================
; Car Pin details
;====================

PIN 0 {    	; Start Pin
ModelNum    	-1
Offset      	0.000000 0.000000 0.000000
Length      	0.000000
}           	; End Pin

PIN 1 {    	; Start Pin
ModelNum    	-1
Offset      	0.000000 0.000000 0.000000
Length      	0.000000
}           	; End Pin

PIN 2 {    	; Start Pin
ModelNum    	-1
Offset      	0.000000 0.000000 0.000000
Length      	0.000000
}           	; End Pin

PIN 3 {    	; Start Pin
ModelNum    	-1
Offset      	0.000000 0.000000 0.000000
Length      	0.000000
}           	; End Pin


;====================
; Car axle details
;====================

AXLE 0 {   	; Start Axle
ModelNum    	-1
Offset      	0.000000 0.000000 0.000000
Length      	0.000000
}           	; End axle

AXLE 1 {   	; Start Axle
ModelNum    	-1
Offset      	0.000000 0.000000 0.000000
Length      	0.000000
}           	; End axle

AXLE 2 {   	; Start Axle
ModelNum    	-1
Offset      	0.000000 0.000000 0.000000
Length      	0.000000
}           	; End axle

AXLE 3 {   	; Start Axle
ModelNum    	-1
Offset      	0.000000 0.000000 0.000000
Length      	0.000000
}           	; End axle


;====================
; Car spinner details
;====================

SPINNER {   	; Start spinner
ModelNum    	-1
Offset      	0.000000 0.000000 0.000000
Axis        	0.000000 1.000000 0.000000
AngVel      	0.000000
;)Type      	1 			; 1: Default rot, 2: Turn with steer, 4: Translate with speed, 6: 2 and 4
;)Trans     	0.000000 3.000000 6.000000 		; Translation max
;)TransVel  	0.001000 			; Velocity factor
}           	; End Spinner


;====================
; Car Aerial details
;====================

AERIAL {    	; Start Aerial
SecModelNum 	17
TopModelNum 	18
Offset      	-12.500000 -7.000000 -30.000000
Direction   	0.000000 -1.000000 0.000000
Length      	17.000000
Stiffness   	2000.000000
Damping     	5.500000
}           	; End Aerial


;====================
; Car AI details
;====================

AI {        	 ;Start AI
UnderThresh 	1043.510742
UnderRange  	2702.099854
UnderFront  	2036.469604
UnderRear   	335.000000
UnderMax    	0.638043
OverThresh  	531.036438
OverRange   	1827.135498
OverMax     	0.640206
OverAccThresh  	613.148560
OverAccRange   	1021.179871
PickupBias     	3276
BlockBias      	3276
OvertakeBias   	16383
Suspension     	0
Aggression     	0
}           	; End AI

}

