A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | Tracks | Votes | Notes | |||||||||||||||||
2 | Name | Alexander | Delecto | Kiwi | Mighty | Saffron | Skarma | URV | Result | Track | Alexander | Delecto | Kiwi | Mighty | Saffron | Skarma | URV | Track | ||
3 | Holiday Camp | Revise | Revise | Holiday Camp | Bring (R6-friendly) water back, but maybe make it only 1-2 cars high? Alternatively, make puddles. BTW: Gotolei had a graphical Redux in work. | I think the track is ok as is, but would be interesting to see this idea by Kiwi implemented. :) | Bring the water back, make it R6 friendly | Holiday Camp | ||||||||||||
4 | Helios | Revise | Revise | Helios | Correct Z-Fighting issues | Needs reversed version | Helios | |||||||||||||
5 | Hull Breach 3000 | Revise? | Hull Breach 3000 | I am not happy with the teleporter, and the crossroad afterwards. Correction of this together with a R-version is on my TO-DO list. | Teleporters and crossing traffic. | Hull Breach 3000 | ||||||||||||||
6 | Jailhouse Rock | Jailhouse Rock | Jailhouse Rock | |||||||||||||||||
7 | Lunar | Revise | Revise | Lunar | Merge into Helios (make Lunar the reversed version) | Lunar | ||||||||||||||
8 | Metro-Volt | Revise? | Revise | Revise | Metro-Volt | Unclear where waxed floor exactly starts. Also way too much issues with oncoming traffic on more than one part of the track. | Needs R-version, but I think this will be very confusing for a lot of people. | I have modeled a path into the track years ago to be used to make a Reversed version. We can use that in the future, just needs AI paths. | Needs reversed version | Metro-Volt | ||||||||||
9 | PetroVolt | Revise | PetroVolt | Fix the collision bugs at the ramps. | PetroVolt | |||||||||||||||
10 | Quake! | Quake! | Quake! | |||||||||||||||||
11 | Sakura | Revise | Revise | Revise | Sakura | Implement Kiwis texture upgrades if they aren't already | Re: Alex/Saff: I think my textures are already part of the pack, but the mapping of the grass is sub-optimal, so still looks not good. (Didn't changed mapping) | Still so much confusion with trackzones and red X's... Also, we should fix that hideous grass. :S (also, why the hell does it seem as if there's a force field in the gazebo???) | Fix the red X at the hut in reverse. Maybe update the track with Kiwi's textures. | Sakura | ||||||||||
12 | School's Out! | School's Out! | School's Out! | |||||||||||||||||
13 | Spa-Volt 1 | Spa-Volt 1 | Spa-Volt 1 | |||||||||||||||||
14 | Spa-Volt 2 | Spa-Volt 2 | Spa-Volt 2 | |||||||||||||||||
15 | Toy World Mayhem | Toy World Mayhem | Toy World Mayhem | |||||||||||||||||
16 | Venice | Venice | Venice | |||||||||||||||||
17 | Name | Alexander | Delecto | Kiwi | Mighty | Saffron | Skarma | URV | Result | Car | Alexander | Delecto | Kiwi | Mighty | Saffron | Skarma | URV | Car | ||
18 | Legend: ■ Main ■ Bonus ■ None ■ Abstain |